Stephanie is a Graphics Engineer and Co-Owner of Binomial, a software company in Seattle. Binomial does VR software consulting (most recently, she helped with work around the launch of Intel's Project Alloy headset), as well as development on a texture compression product. Prior to Binomial, she worked as an engineer on core graphics technology at Oculus and Unity Technologies. She has a passion for C++, tough optimization problems, mathematics, compression, VR/AR/MR, and graphics.
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