Pushkar P
UX Designer, Archiact
Pushkar is a UX UI design lead with a focus on VR and AR digital experiences in Vancouver, Canada. His goal is to create the most immersive experiences in virtual and augmented reality. With a BFA in Design and a Masters in Digital Media, he has over 15 years of design and advertising experience in some of the world’s leading design studios and ad agencies.
Over the last few years Pushkar has been working at a world-leading VR and AR game studio - Archiact, where he recently worked on Doom 3: VR Edition. It’s a finalist for VR Game of the Year at the 2021 International VR Awards and has been well received among diehard fans. He is currently is working on a major VR production (undisclosed) in addition to other exciting projects.
Pushkar also teaches Data Visualization and Human-centered design at a VRAR program in Vancouver.
[A recent Interview took an in-depth look at his journey] (https://www.toptal.com/designers/augmented-reality/vr-gaming)
Previously (3):
UX Design Trends in VR & AR Games
The basic UX methodology can be applied to a variety of industries, including gaming.
How To Get Into The Gaming Industry
From bedroom coders to strong teams with huge budgets there is a vast array of opportunities in the video game industry.
The Innovative Evolution: In Tech
An exploration of society's habitual consumption of digital media and our opportunity to expand our knowledge base with a better user experience focused on interactive design.