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Mark Altosaar

Co-Founder, LUL.IO

Hong Kong

Mark Altosaar is the co-founder of LUL.IO, a startup that creates fun apps for students that help schools detect suicide risk. Their mission is to empathetically meet students where they are and radically change how mental health is seen and assessed. They are passionate about embracing technology and adamant not to simply take something old onto a new platform.

Prior to starting LUL.IO, Mark was a Manager in the Product Research Center at Philips Electronics in Hong Kong, where he represented the voice of the consumer throughout the product development cycle. He evolved project team mindsets from a focus on technology to a focus on consumers, user experience and market needs.

Before coming to Hong Kong, Mark was a Product Manager and User Experience Specialist at one of Canada’s top technology companies and led the development vision, UX research plan and marketing strategy for software used by 30 million people and launched a global digital content search and community website used by millions worldwide. As a result of his focus on UX, the website has received many international accolades. Mark was also a key contributor on a patent for remote collaboration using touch devices and a design patent for a touch user interface.

Previously (26):

Startup Bootcamp Info Session

Startup Bootcamp Info Session

General Assembly is launching it's 3rd Startup Bootcamp over Chinese New Year. Come learn about it, and enjoy some drinks and snacks.

5 Times

Startup Bootcamp - Idea to Pitch in 5 Days

Startup Bootcamp - Idea to Pitch in 5 Days

Ever dream of pitching your startup idea to angel investors? In this bootcamp, we’ll bring the investors and guide you from idea to pitch in 5 days.

3 Times

Lean UX Fundamentals: Free Lunchtime Class

Lean UX Fundamentals: Free Lunchtime Class

Join us for a free lunchtime session to get an introduction to lean user experience methods and learn how you can apply these principles to your projects.

3 Times

Transitioning into UX

Transitioning into UX

This talk will examine the key roles, aptitudes and skills at the heart of UX and how to make the most of your background in exploring the art and science of UX.

2 Times

Pitch Perfect: How to Get Your Audiences Excited About Your Product

Pitch Perfect: How to Get Your Audiences Excited About Your Product

This class will dissect successful pitches—and go into how to use storytelling techniques to perfect pitches to investors and better connect with your audience.

Designing Your First Wireframes

Designing Your First Wireframes

What is wireframing and how can it help you get better designs, faster? Learn how to use wireframes to sketch your ideas quickly—and save valuable time in the ideation process.

Use Lean Canvas to Start Your Business

Use Lean Canvas to Start Your Business

In the past we used to make very complicated Business Plans. Now we use the Lean Canvas. Much Better!

UX Essentials: Crafting the Right Personas

UX Essentials: Crafting the Right Personas

Learn about UX essentials on crafting the right personas for your products

Open House

Open House

Do you want to learn more about General Assembly's upcoming courses and what it's like to be a GA student? Join our instructors, students, alumni and staff for an open house.

User Experience Design

User Experience Design

In this course, students learn to build wireframes, implement best practices for common design patterns and analyze business goals from a user perspective.

Product Management

Product Management

In this ten-week course, students will learn to navigate the product cycle, from evaluating users and managing a roadmap to creating an MVP and developing metrics.

What is Product Management?

What is Product Management?

This class introduces you to key product management concepts: analyzing the market, fleshing out your idea, identifying risks, and validating assumptions.

Product Roadmap for Entrepreneurs: How To Make Something People Love

Product Roadmap for Entrepreneurs: How To Make Something People Love

Learn key branding, market, and user experience principles to create a minimum viable product (MVP) that people will love.

Product Management for Startups: Lessons Learned from a Founder

Product Management for Startups: Lessons Learned from a Founder

Find out what it takes to get a product from its initial release to an established industry leader, how to determine a product/market fit and how to tell when you've succeeded.

Intro to User Experience Design: Free Class

Intro to User Experience Design: Free Class

In this class we share industry knowledge and experience to build dedicated UX teams in your business and how to effectively sell UX to your clients.

Teach at GA

Join our talented instructor team dedicated to transforming thinkers into creators.

Find Out More