Joshua Parmenter is composer and performer based in Tacoma, WA. He is also the technical director for mobile development for Vectorform in Seattle, WA. His software development has a focus on Mobile Platforms (iOS, Android and wearables), Mac OS X, Linux and Arduino. His applications include a number of controllers for computer music interaction and interfaces for public performance art that uses location based tracking. Until 2013, Parmenter was a research artist in Computer Music and Composition at the Center for Digital Arts and Experimental Media (DXARTS) at the University of Washington, Seattle. He completed his D.M.A. in Composition at the University of Washington in 2005, where he studied with Prof. Richard Karpen. He received his Master of Music in Composition in 2002 from the University of Washington. He received a Bachelor of Arts in Music from the University of California, Berkeley, where he studied with Edwin Dugger and Jorge Liderman. Parmenter's music and research has been presented throughout the United States and Europe. He specializes in both acoustic and electro-acoustic music, especially music that combines performers with real-time electronics. An important part of his research has been in the development of real-time synthesis software as part of the SuperCollider open source project. He also uses the CSound and Common Music synthesis programs. Currently, his research is focused on extending the real-time analysis and performance tools in the SuperCollider programming language, as well as a suite of Ambisonic Unit Generators for sound spatialization.
Tech and Music Panel + Concert Featuring Sofar Sounds
This engaging speaker series examines how technology impacts — and will continue to impact — the way we live, work, and play.