Education Technology: Taking Stock and Forging Ahead
GA & Teach For America are pleased to present an interactive panel discussion around the surge of optimism hailing technology as the key accelerator & equalizer in modern education
Black Friday Deal: Take $250 off any 2024 workshop with code: BF2024
Cyber Week Savings: Take $2,025 off any bootcamp or short course starting before 3/31
Cyber Week Savings, Extended: Take $2,025 off any bootcamp or short course starting before 3/31
Black Friday Deal: Take £250 off any 2024 workshop with code: BF2024
Cyber Week Savings: Take £2,025 off any bootcamp starting before 31 March
Cyber Week Savings, Extended: Take £2,025 off any bootcamp starting before 31 March
Black Friday Deal: Take $250 off any 2024 workshop with code: BF2024
Cyber Week Savings: Take $1,500 off any bootcamp or short course starting before 31 March
Cyber Week Savings, Extended: Take $1,500 off any bootcamp or short course starting before 31 March
Get ahead of 2025's biggest tech talent shifts. Register for our December 11th webinar.
Austin
Jason Rosenblum is an Assistant Professor of Visual Studies at St. Edward's University. Dr. Rosenblum has taught a diverse array of digital media and game studies courses that include game design, digital music and audio, interactive technologies and social media and digital analytics. In addition to years of experience as a university classroom instructor, Dr. Rosenblum has 20 years of experience as an educational technologist and technology innovator. Notable projects include transforming a global social problems course that he taught using game-based learning techniques and designing a 3-D simulation in Second Life to support a philosophy course. Dr. Rosenblum holds a a Master's degree in Computer Education and Cognitive Systems from the University of North Texas in addition to a Ph.D. in Curriculum and Instruction from the University of Texas at Austin, with an emphasis in Learning Technologies. His professional and research interests include impact games, teaching and learning innovation, curriculum development, music composition and sound design for games.
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