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Felicity Mulhall

Teaching Assistant, General Assembly

Melbourne

During her career as a Sportswear Product manager and Developer, one of Felicity's key focus's was on fit for purpose, employing many User Experience design principles in a physical space. Having always been interested in new technologies, participating in software testing and implementation for companies she had worked for, she moved towards the digital space through curiosity and a desire to learn more.

Studying User Experience Design at General Assembly was enlightening in many ways, not least in being able to align her previous career history. Felicity also discovered a passion for hacks and design jams, coming 2nd in the GE Industrial hackathon 2015. Having participated in the Techfugees hack she is currently working with her team to bring their idea to life in the start up space.

Felicity is now applying her passion for teaching and mentoring others in the classroom as the UXDI Teaching Assistant, having previously taught in General Assembly's part-time product management course.

Previously (5):

User Experience Design

User Experience Design

In this course, students learn to build wireframes, implement best practices for common design patterns and analyze business goals from a user perspective.

2 Times

User Experience Design Immersive

User Experience Design Immersive

Ten weeks. All day. Monday through Friday. Learn the skills of a UX designer and put them to work while building a comprehensive portfolio.

2 Times

Product Management

Product Management

In this ten-week course, students will learn to navigate the product cycle, from evaluating users and managing a roadmap to creating an MVP and developing metrics.

Teach at GA

Join our talented instructor team dedicated to transforming thinkers into creators.

Find Out More