Chris Foster is a 23-year veteran of the Boston-area game development scene, with long stints at Impressions Games, Turbine, and Harmonix, where he is currently a Senior Designer. He was lead designer on The Beatles: Rock Band, project lead on Green Day: Rock Band, systems/UX lead on Disney Fantasia: Music Evolved, and lead gameplay designer (and programmer of last resort) on Rock Band 4. He also teaches game design at Northeastern University, and in his dwindling spare time works on a game for tablet called Loose Nozzles, in collaboration with his 7-year-old son.
Breaking into Game Design
Breaking into game design is far from easy. Hear popular designers share their paths, discuss how they got started, and share pro-tips for setting yourself apart.
Game Design: Behind the Magic
In this panel, designers stretching from massive console hits to acclaimed indie titles, will discuss and debate their game design philosophies