12A, 45 William Street
Melbourne Australia 3000
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If you're new to prototyping or wireframing then this class is for you.
In this hands-on workshop students will be exposed to the mentality necessary to create great prototypes and get them in front of users as quickly as possible.
Students will gain an understanding of how the different tools available can be combined to produce meaningful results to aid with iterative development. Starting at the lo-fi end with pen and paper (it's important!), the class will move into Sketch & Figma.
The fundamentals covered in this class also prove useful for dealing with developers and agile teams.
•An understanding of why we make prototypes and what outcomes we're looking for
•An overview of the web-based tools available
•A chance to try out the various tools and compare the strengths of each
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