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As technology changes and more media outlets compete for customers’ time, providing an enjoyable experience is critical to both attracting and keeping users. This class aims to demystify UX by giving a practical and simple introduction to what UX is while also explaining some of its core concepts of usability. This is a field that affects all areas of business — prepare to dip your toes into an ocean of new concepts and ideas that will enlighten your perspective on the human-computer interaction experience.
Chart your own career path. Pick up where this workshop leaves off. Dive into the fundamentals in our six-week, online User Experience Design Circuit. Level up on the job in our on-campus User Experience Design course. Or, become a job-ready UX designer with our 10-week, full-time User Experience Design Immersive program.
You will receive an assignment after Session I to be completed before Session II.
Joe has over 15 years of UX and digital strategy experience. He spent the early part of his career with Viacom, designing digital products for brands like MTV, Comedy Central and Nickelodeon. After his time at Viacom, he moved on to WWE (World Wrestling Entertainment), where he was responsible for creating mobile games, second screen apps, location based apps, as well as the user experience for WWE Network, a subscription video product offered across 13 different platforms including mobile, gaming consoles, internet connected devices, smart TV's and web. He led the first ever mobile gaming hackathon for WWE and co-founded Viacom's design thinking boot camp. Joe is currently with PwC (PriceWaterhouseCoopers) leading digital strategy and user experience for the U.S.
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