Thursday, 24 October
1218 Third Avenue, 3rd Floor
Seattle WA 98101
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The mobile game market is a crowded space. Consumers have hundreds of apps to browse across the Apple iTunes and Google Play store. How does someone with a clever idea, great graphics, and satisfying app design go about publishing and promoting their product?
Note: We will provide some blank ‘blueline’ graph paper for an in-class app design exercise as well
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