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Now that you’ve got a wireframe, let’s make it interactive by turning it into a clickable prototype in Figma. This is where UI and UX come together.
This free, two-hour session gives you hands-on practice creating a clickable prototype from a wireframe in Figma. First, you’ll learn about the basics of prototyping and why it’s crucial to the UX design process, plus get a crash-course in MVPs (minimum viable products). Then, you’ll get to work in Figma — using frames, overlays, screen delay, and horizontal scrolling — to turn your wireframes into clickable prototypes.
Whether your goal is to add UX design skills to your resume, or to completely pivot into a UX design career, you’ll leave this series with a solid foundation of UX design basics to build on in one of our short courses or bootcamps.