Gamestorming: Get Unstuck & Solve Problems

Washington, D.C. campuses

GA D.C., 1776
1133 15th Street NW, 8th Floor
Washington D.C. 20005

GA D.C. (Northern Virginia)
2231 Crystal Drive #1000
Arlington VA 22202

Gamestorming: Get Unstuck & Solve Problems

Washington, D.C.

Washington, D.C. campuses

GA D.C., 1776
1133 15th Street NW, 8th Floor
Washington D.C. 20005

GA D.C. (Northern Virginia)
2231 Crystal Drive #1000
Arlington VA 22202

About this workshop

This class relates to the design leadership skills that are needed in the UX design field, specifically in interacting with clients. This class gives tools and techniques to generate ideas from teams and get teams unstuck, it helps students develop skills in the facilitation role that designers play in meetings with clients as well as internal design reviews. 


Takeaways

  • Define gamestorming 
 - Describe the benefits of gamestorming. 
 - Practice gamestorming techniques. 
 - Relate gamestorming problem­ solving techniques to design problems.

Prereqs & Preparation

Come to class with an inventory of stories and examples of your experience facilitating or observing a facilitator during meetings or workshops in professional settings. What worked well? What could be improved? Describe and envision the context and refresh your memory on past professional experiences and think critically about what you want to get out of this session today.

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