Trevor Stricker
President, Disco Pixel
Trevor started making games on the Dreamcast when games came on disks and people read about them in magazines printed on dead trees. He spent a decade making console games like NBA 2K and Panzer Dragoon Orta in roles from coffee fetcher to designer to lead programmer. He went indie in 2008, way before it was mainstream. He was in charge of development for Quickhit NFL Football, an early F2P online game that raised VC, signed the NFL, and sold to a publisher. After that he founded Disco Pixel where his love of rhythm games drummed up Jungle Rumble. It recently launched on PlayStation Vita and iOS, where it rose to the top of the music game charts in countries from the US to the Netherlands to Japan.
Previously (2):
Game Design: Behind the Magic
In this panel, designers stretching from massive console hits to acclaimed indie titles, will discuss and debate their game design philosophies
Breaking into Game Design
Breaking into game design is far from easy. Hear popular designers share their paths, discuss how they got started, and share pro-tips for setting yourself apart.