The Intersection of Technology + Creativity
Creative technology sits at the intersection of design, technology and strategy - a mixture that's sure to eventuate in some unique and interesting outcomes.
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Melbourne
Maize Wallin is a Melbourne based composer, a curator and creator of live art shows, as well as teaching Sound for Interactive Media, and Composition at the Australian Institute of Music. And consulting and guest lecturing at various other studios, events and universities.
When she isn't teaching, Maize works predominantly as a composer, sound designer in videogames. Maize's work has a strong focus on dynamic and adaptive audio systems, and novel experiences of musicianship. She is currently working with Wayward Strand, Glitchnap, Broken Rules, and her own small experiments.
Maize is also well known for creating the Game Art Melbourne Exhibition, co-directing Glitchmark's Holograph conference in 2014, musical instrument videogame series, CTRL_Coda, and Encounters by Microsoft Social NUI lab and VCA in 2015.
Maize's work has been shown extensively in prominent Melbourne galleries and museums, such as Arts Centre Melbourne, Fort Delta and the Ian Potter Museum of Art, and most recently as a resident of the Vienna MuseumsQuartier.
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