Process > Talent. Designer with a focus on product, user experience and visual identity. I help create simple, easy to-do experiences and relatable customer friendly brands that invoke trust and loyalty.
I've worked on a wide range of products from local web 2.0 startup Snapvine to Bungie where I spent a number of years working on Halo 3, ODST, Reach and Destiny. In 2012 I got the startup bug and created Greentape, an app for reviewing grocery stores products. After working closely with Wholefoods, Niketown and CVS, bits of the platform were sold to pursue new opportunities. This led me to a short stint at Urbanspoon before becoming the Lead UX Designer at OfferUp.
Break(fast) Into UX
Learn about what a UX Designer does day-to-day, and what skills you’ll need to be successful in the field.