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The Internet of Things (IoT) is revolutionising the world around us. With technology being built into almost everything we do and the interconnectivity of billions of everyday devices, opportunity and innovation is exploding in every sector of society.
Join our panel of experts who will discuss the current landscape of iOT, the opportunities it presents, and the growth of the Internet of Everything (IoE).
Hear about how the IoT is driving and shaping:
Visual & UX/UI Designer,
Interactive designer, art director and user interface expert has been building award-winning User Experiences for some of the worlds most recognized brands. Skilled at understanding the needs of companies and the technologies to best lead them forward in the digital market space. Also designed and illustrated "Cancer Sucks... But Who Asked You?"
Mobile Architect, Developer + Designer-consultant,
Jami Becker is a mobile software architect, developer + designer. She is a master at turning any software idea into a concrete comprehensible reality with a studied understanding of design trends. Able to work quickly and is talented both as a traditional artist, trained as an architect and fully competent with all the software.
Jami has created mobile software for Cintas, IHG Hotels, Northrop Grumman, Ventyx, SilverPop and software for Maxis and Divergent the movie. The native mobile app she coded for Storkbrokers was featured #1 new and noteworthy business apps on iTunes.
She created most all of the 3D models for The Sims, the worlds number one selling software game and now on display and part of the permanent collection of MOMA in New York City.
In addition she produced, conceptualized and art directed a 3D home design software, 3 children's educational software titles and 3 fantasy traditional game titles. As well as launched one of the very first organic children's clothing lines and gotten into major retail distribution-26 Whole Foods.
Chief Revenue Officer,
Nate Halsey, chief revenue officer of Mogean, co-founded the company in 2015. In this role, Nate who previously worked at Coca Cola, draws on his 15 years of experience in product and project management, engineering and enterprise data analytics and management to sustain the company's vision of making the complex simple so their customers focus on their strategic mobile marketing issues. To that end, Nate, a passionate product evangelist, manages client solution services to achieve key business outcomes for customer centric Fortune 1000 enterprises. His efforts help organizations improve their customer engagement and achieve growth by learning more about their customers. Nate believes revenue generation success begins with a keen ability to empathize with client needs and provide solutions for their complex problems. Nate, who studied at the University of Lund in Sweden, graduated from Michigan State University. When Nate is not knee-deep in solving business problems, he enjoys spending time with family, relaxing on a beach or golfing with friends.
Laron Walker Technology Entrepreneur
Laron Walker is a technology entrepreneur who graduated summa cum laude from Tennessee State University with a bachelor’s degree in Electrical and Computer Engineering. Later, he enrolled in Purdue University where he obtained his Masters of Science in the same area. As an authority in web technologies, Laron has been instrumental architecting leading education Platforms that span both web and mobile platforms for over 15 years though his company Sciberus, Inc. In recent years, Laron has been focused “The Internet of Things” through HipScience, LLC. The company specializes in rapidly developing custom form factor electronics that enable instrumentation, reporting, tracking and asset protection.
In addition to his commercial interests, Laron spends a tremendous amount of his time evangelizing STEM education with schools and organizations focused on kids and education. He works to ensure that education is open, accessible and affordable to all. At present, Laron is developing programs that teach kids workforce relevant schools using computer science and hardware. Kids as early as kindergarten are being exposed to concepts such as Robotics, IOT, Big Data, App Development, Gaming, and 3d Printing.
Plans change. We get it. But if you can't make it to a class/workshop, please email us at least 7 days before the scheduled event date. No refunds will be given after this timeframe.
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