12A, 45 William Street
Melbourne Australia 3000
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This intensive two-part series will provide an overview of the theory and practice of building wireframes. Students will gain hands-on experience thinking and designing in wireframes.
The first session will introduce the principles and rationale for creating wireframes in the user centered design process of a software project.
The second session will demonstrate software tools for designing wireframes and explain ways to evaluate the effectiveness of a wireframes based on customer feedback.
In this two-part class series, students will learn:
Why make wireframes User centered design process, rapid prototyping & concept exploration When to design wireframes Paper prototyping, low fidelity blueprint & design specs How to build wireframes with software tools Gathering user feedback, paper prototype testing & iterative design
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