Time to get technical with your insights from user research and customer journey mapping. Don’t worry, though; there’s no coding in this workshop. All you need is a pen, paper, and a free Figma account.
This free, 2-hour workshop gives you hands-on practice with the first phases of prototyping: sketching and wireframing. From brainstorming and ideating, to sketching your ideas effectively, then learning the basics of navigating Figma to turn your sketches into digital wireframes, by the end of the session you’ll be communicating design ideas like a pro.
Make sure to join us for next week where you’ll Turn Wireframes to Prototypes in Figma so you can really start testing and iterating on your design. We’ll see you there.
You’ll leave this workshop knowing:
Brittney Posternock (BP) is a UX Facilitator. She has lead 50+ workshops and research projects at organizations like International Youth Foundation, World Bank, MicroStrategy, International Monetary Fund, Capital One and is a board member at Northern Virginia Mental Health Foundation. She recently spent 10 weeks in Saudia Arabia teaching UX in partnership with General Assembly and MiSK Academy.
Before shifting her career to user experience design she managed operations teams at SoulCycle and Nordstroms and has 15+ years of experience in customer experience.
As a facilitator, researcher, and educator Brittney uses active listening techniques to guide conversations and learning. She believes that getting feedback early is the pathway to great design and is passionate about spreading the importance of human-centered design across every touchpoint of a business.
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