Time to get technical with your insights from user research and customer journey mapping. Don’t worry, though; there’s no coding in this workshop. All you need is a pen, paper, and a free Figma account.
This free, 2-hour workshop gives you hands-on practice with the first phases of prototyping: sketching and wireframing. From brainstorming and ideating, to sketching your ideas effectively, then learning the basics of navigating Figma to turn your sketches into digital wireframes, by the end of the session you’ll be communicating design ideas like a pro.
Make sure to join us for next week where you’ll Turn Wireframes to Prototypes in Figma so you can really start testing and iterating on your design. We’ll see you there.
You’ll leave this workshop knowing:
Clementine is a Principal Product Designer and Design Educator. She has been designing for the web since before the smartphone 😱, educating UX designers of the future at General Assembly since before Brexit 🎓, and mentoring designers and career-changers since before the pandemic 🦠.
You can find her at clmntnbrn.co.uk, cactushandshake.co.uk, and LinkedIn.
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