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Mobile apps have become a staple in everyday life. There are over 1.2 million apps in the app store and Apple has sold more than $10B dollars in apps since the first iPhone launched. Knowing how to build simple apps can help you bring your ideas to life, and knowing how to build them using Swift, the new programming language from Apple, lets you bring those ideas to life quickly and more easily, while learning the language Apple devices are likely to support for decades to come.
During this weekend bootcamp, you will learn the essentials and best practices of the Swift programming language, from optionals and closures to initialization rules and generics. You'll get familiar with the standard iOS dev tools such as Xcode, Interface Builder and the iOS Simulator. Finally, you'll leave the bootcamp having built an iOS app from scratch, equipped with the resources and the 2 key skills needed to continue to learn and grow as an iOS developer for years to come.
Get comfortable with Xcode 6, Appleâs integrated development environment
Learn the essentials and best practices of Swift, Appleâs new programming language
Create an App Store ready iOS app in Swift and get it up and running on your iPhone/iPad (or in the iOS simulator)
Learn how to add dynamic content to your app from an external web service such as Twitter, Facebook, or Github
Get an overview of the iOS app development process, from Zero to App Store
a Mac running OSX 10.9.5 or greater (Yosemite recommended) and Xcode 6.x installed
iOS device running iOS 8.x is recommended for testing, but not required.
Current iOS developer account ($99/year) is required if you want to build/test your app on a real iOS device.
Download a free copy of The Swift Programming Language and read through the first chapter (A Swift Tour)
Complete this short intro tutorial by Ray Wenderlich: Swift Tutorial: A Quick Start
Come to class with a basic knowledge of object-oriented programming concepts (for a refresher, check out this excellent post from weHeartSwift)
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