Rose Haft started worked on her first virtual reality headset in high school, building them for advanced military operations. Since then she has worked on the various different aspects of augmented and virtual reality technology ranging from software and computer vision to hardware and optical design. Rose has also worked on a variety of health, human need and human interaction projects that has given her a basis and understanding for how augmented and virtual reality can help us to Better Life™ through advanced and wearable computer interactions. She also developed the optical system and hardware design for a $100 AR headset that was more powerful than Google Glass in early 2013 when no one else had a headset on the market.
Rose started Lumenora in June 2016 after researching how to use AR and VR to detect cancer in early stages and how it can be used to further prevent deaths to cancer. Through Lumenora, Rose aspires to help Enhance Human Capability ™ by helping people to See Differently ™.
Rose earned a BS in Physics from Rose-Hulman Institute of Technology and has studied optical engineering, robotics and biology at the graduate level. She has founded other companies to improve the education and healthcare ecosystems as well as a non-profit. She’s a lover of neuroscience and human interaction (please send any and all interesting reading materials).
Interactivity in Augmented Reality: Beyond Tapping on Your Phone Screen
Experts will discuss what true interaction means in AR and other technologies that will lead to the creation of truly interactive, immersive and intuitive games and content.