Whether you’re looking to create an eye-catching website, produce promotional materials, or map out the structure of a new mobile app, you need design fundamentals to get the job done. In our visual and user experience design classes in Melbourne, learn about colour theory, Photoshop, wireframes, user research, and more.

Talk to an Advisor

Want to Know More?

Get matched with the GA course that’s right for you. Share your contact information, and our Admissions team will reach out soon to discuss your goals.

Phone Number - Optional
Turn Your Visions Into Reality: Learn Design in Melbourne

Full-Time Immersive Courses


Challenge yourself and change your career with a 10- to 13-week immersive learning experience.


Part-Time Courses


Enhance your professional potential. Learn in-demand skills in evening, weekend, or 1-week accelerated courses.


“UXDI showed me how to better understand the interactions between users, business goals, and technology restraints. We brainstormed, affinity mapped, interviewed, tested, and learned every day while having a lot of fun.”

Jay Telles, User Experience Design Immersive Graduate

Companies Hiring Our Graduates

Graduates of our User Experience Design Immersive in Melbourne get hired at great companies of all sizes, including those below. Our all-star career coaches support students in their job search, whether upskilling or breaking into the design industry.

Meet Some of Our Experts

General Assembly’s instructors are top professionals representing today’s leading Melbourne-area companies.

Paul Blake

Paul Blake


User Experience Design Immersive Instructor

George Cockerill

George Cockerill


User Experience Design Instructor

Have Questions?

Our Admissions team is available to answer questions about our courses and how they can help you reach your goals.

Related Design Resources

People group laughing

How to Ace Your Design Interview


You’ve polished your portfolio. You’ve got the interview. Now, go in prepared to impress the team — whether it’s a potential peer or the head of design. In partnership with InVision, the world’s leading product design platform, we’ve asked leaders at Nelson Cash, thoughtbot, The UX Notebook, GA, and more to share their do's and don’ts so you can ace your design interview.

Boy With Binoculars

Push for a Point of View


Good design is all about having a clear purpose. It’s about having a strong point of view—even if you might ruffle some feathers along the way. I chatted with people who have a strong point of view in their design — people from Google, Airbnb, Slack, Dropbox, and more. I wanted to peek inside their noggins to see what drives their decisions and informs their designs. Below are a few things I learned

Author With Mother

UX Design Tips From Mom


After completing my User Experience Design Immersive course at General Assembly’s Singapore campus, I tried to explain to my 90-year-old mother what I had been studying. I got schooled, instead. I explained to her the definition of UX design, and Mom proceeded to demonstrate her understanding by walking me through her use of UX strategies in everyday life.

UX Wheel

Don’t Frustrate Users With Gaps in Your Product Experience


We’ve all experienced pain points when really good software doesn’t equate a really good experience. All too often, there’s a breakdown that occurs outside product screens, when a product or process hits the reality of the human experience or a user fails. These points of friction are frustrating to users and jeopardize your businesses. I call these gaps mode-shift friction, and it’s essential to resolve them wherever possible.