If you're new to prototyping or wireframing then this class is for you.
In this hands-on workshop, students will be exposed to the underlying principles and techniques necessary to create powerful prototypes and how to get them in front of users as quickly as possible. Students will learn to avoid rookie mistakes and to make the most of each phase of prototyping.
Students will gain an understanding of how to utilise the different tools cohesively to produce meaningful synergistic results to aid with iterative development. Starting at the lo-fi end with pen and paper (it's important!), the class will move into Sketch & Figma.
The fundamentals covered in this class also prove useful for dealing with developers and agile teams.
This workshop is highly interactive with group activities and discussions throughout. To participate you will need to:
I’m a passionate Design leader with expertise in research, strategy, design and innovation. I have experience in creating immersive app based, online and mixed reality solutions.
By day, I am the Head of Design at Telstra Purple where I work closely with our design teams across Australia who craft experiences that solve complex problems for our customers.
My passion is designing with and for cutting edge technologies.
I believe that designing for humans is a skill that will constantly evolve as we collectively become more comfortable with emerging technologies and incorporating them in our lives. I love being at the forefront of how we can design for these new interaction paradigms and user expectations whilst ensuring they are useful, understood and trusted.
We understand that, sometimes, plans change. If you can no longer make it to a class or workshop, please email us at least 7 days before the scheduled event date. No refunds will be given to cancellations made within a week of the class or workshop.
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