Game On: Creating Virtual Worlds with Unity
31

Wednesday, 31 January

6:30 8:30 pm AEDT

GA Market St

The Podium Building, Level 2, 1 Market Street
Sydney, NSW 2000
$50 AUD
Regular Ticket
$50 AUD
Total

Questions? Read our FAQs

Game On: Creating Virtual Worlds with Unity

Daniel McCabe Photo


Founder/Director, Doorkey Studios

31

Wednesday, 31 January

6:30 8:30 pm AEDT

GA Market St

The Podium Building, Level 2, 1 Market Street
Sydney, NSW 2000
$50 AUD
Regular Ticket
$50 AUD
Total

Questions? Read our FAQs

About This Workshop

Unity is one of the most popular Game Engines in the world today! Popular games like Assassin’s Creed: Identity, Temple Run, and HearthStone were created in Unity.

In this class you will learn the fundamentals of how games are made within Unity and start learning the principles to design games yourself. You will also get to look under-the-hood at how an existing game was made and have the opportunity to practice key concepts on your own laptop along the way.

Takeaways

  • Understand what Unity is, what it's used for and how it functions
  • Get introduced to Assets and the Asset Store
  • Learn how to design and build for different platforms
  • Learn about game concepts in Unity including 2D, 3D, lighting, animation, sound and music.
  • Learn what shaders are and how to use them
  • Get to know plug-ins, extensions and additional services available for Unity

Prereqs & Preparation

A laptop is required for this workshop. You will need to download the latest version of Unity (version 2017.1.1). Please ensure that MonoDevelop is installed as part of the Unity installation.

OS requirements for installing Unity are:
-Windows 7 SP1+, 8, 10
-Mac OS X 10.9+

About the Instructor

Daniel McCabe Photo

Founder/Director,
Doorkey Studios

Danny is a game developer, UX designer and software engineer with over 15 years experience working in various industries. He has presented at UX Australia and likes to mentor startup businesses when he can. Currently he is working on his own game title and is also designing and developing games for Lusio Rehab, a startup company focusing on making games that assist in the therapy of children with cerebral palsy. He approaches all of his work with the potential user in mind, and he’s a big fan of knowledge sharing and working collaboratively.

Refund Policy

We understand that, sometimes, plans change. If you can no longer make it to a class or workshop, please email us at least 7 days before the scheduled event date. No refunds will be given to cancellations made within a week of the class or workshop.

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