Craft is an art, trade or occupation, requiring special skills, typically manual skills involving patience and dexterity. Often, what defines craft is that throughout the process of making, the final piece is ‘at risk’, that a certain outcome is not guaranteed. The Internet and the advent of digital fabrication technologies have reimagined how we make things by changing our relationship to production, through computer aided design and additive and subtractive manufacturing. These computer numerical control processes, at least on the surface, seem at odds with the definition of craft, as they are usually automated and digitised, and their advantage is that the final outcome is known. Hans Chang, the founder and CEO of FAB9, Melbourne’s newest high-tech makerspace will chat to a panel of contemporary makers, on the vanguard, who are integrating new technologies in their making and will discuss with them: